The online racing simulator
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[GR]Evolution
S2 licensed
Quote from Wasknijper :Sounds like fun, going to try to make it, for some reason things came up recent times it was time for the LX6 (hospital things, sucky health) as opposed to the LX4, which I don't like nearly as much as the LX6. (although racing is always good fun on Volvolandia, but why would one calmly go round in the LX4 when one can screech around in constant complete panic in the LX6.)

So, going to prevent something comming up, it's now monday, goes disconnect phone, locks all doors windows, closes windowblinders, puts on headphones with loud metalmusic, actually cleans house a little to clear the path from computer to bathroom and back, can of soup, pizza, coffee, potatochips, and puts on pretty woman as wallpaper on computer. Oh and a pair of clean socks. (Doesn't have anything to do with the wallpaper)
Check.

Damn! Nice program.. By the way I will try and make it this Wednesday as well. Racing at Volvolandia has been great fun indeed. tbh I like both LXs.
[GR]Evolution
S2 licensed
A bit cloudy weather. I like this kind of view.
[GR]Evolution
S2 licensed
Quote from Ball Bearing Turbo :Both.

Math wise this is very simple, and it works in real life and also in LFS for the same reasons.

Think about it:
For your vehicle to get a move on, there has to be a torque generated at the axles of the driven wheels. Though really, most people forget about the fact that the torque at the axles is not just a product of the engine's output, but rather it's a product (even in the mathematical sense) of the entire drivetrain. If I wasn't a lazy SOB I would post some numbers about wheel torque in different gears vs engine output etc, but the concept is straight foward enough.

Wheel torque is directly related to engine torque BY the gear ratios in between the said engine and wheels. The implications of that are what don't occur to everyone right off the bat.

Ok, thanks for the explanation . I just didn't knew that wheel torque is indeed an LFS feature. After reading all this, gearing seemed a much more complicated thing than it used to be, to me. Maybe, as jarmenia said, I should just pay a little more attention to it as I like making my own setups (at least in LFS for now ).
[GR]Evolution
S2 licensed
Quote from Scawen :Could you post a hotlap replay example? This sounds completely wrong as it was Y which allowed wall hitting. These test patches include an extra wall type to make sure that hot laps are invalidated.

If you can provide full information, like which version does invalidate these laps and which version does not, that would be helpful. "In the past"... I don't really know which version you mean.

Here's a replay of my WR (RAC/SO3). It's patch Y15 I think... I also have no clue about before patch Y as I started doing hotlaps after it.
[GR]Evolution
S2 licensed
Quote from Ball Bearing Turbo :Just don't confuse wheel torque with engine torque. Wheel torque is the key of course since that's the end result...

Just a question: does wheel torque plays a role in LFS or this conversation is about real life?

By the way, really informative thread here guys. I learned a lot of new things .
[GR]Evolution
S2 licensed
Quote from Victor :I don't know. When I just looked, it said you are not online. But I will have a look at the stats program later today (i have to go out now).

Ok, it seems like it's just a small delay between, i don't know, maybe the application and the website.. or something like that.
LFS World - User online
[GR]Evolution
S2 licensed
Well, I have this problem for the last two days. My online pb page on the lfs desktop claims that i'm racing online while I'm not and my LFS application is closed. When you click on the name of the server my name does not appear on the name list of the server. Yes, I have tried to refresh the page and it's still the same.. Is this a bug?
[GR]Evolution
S2 licensed
Quote from balee :As he mentioned before: there's no problem with the colour codes.
If the patch will be official, everyone will correct their names, and this won't be trouble again.

Ok, sorry to bring this topic back again but I am really desperate when I see that my name won't fit because of the many different colours. Anyway, I can live with the way it is right now .
[GR]Evolution
S2 licensed
There are many options on what's going to follow after patch Z. Yet, we are on Y and I agree with Scrappy, don't care what follows as long as ..it follows . One more thing, Scawen could you please do something with the colour code for the next test patch if it's not much of a trouble. I would like to see my real name with the team tag together for once . Thanks!
[GR]Evolution
S2 licensed
Quote from The Radness :Not sure if this is a Patch bug or not(I've only just begun experiencing this), but sometimes while in race with G25 wheel, the steering inputs get changed somehow. ie. its set to 720 then in middle of race(no accidents) it will change to like 110 degrees.
Then I Alt+Tab out and back in; changing nothing; and it works fine. Any ideas? I was driving FZR


P.S. It also happened in XFG after a horrendous accident so I just attributed it to that.

Doesn't seem like a game bug, it's more like a profiler fault. Maybe try reinstalling the logitech profiler. It might help..
[GR]Evolution
S2 licensed
Quote from KiRmelius :well usually i don't, but sometimes when i'm drifting, i listen to Psychodelic rock, then after a hour i start to feel dizzy and do donuts

(i know, drifting is shit )

:ices_rofl
[GR]Evolution
S2 licensed
Quote from EQ Worry :Yes, I understand that point very well. But in the end it will be the S2 drivers that will get lots of messages about inability to download skins of demo drivers when they come on any demo server or S2 server currently in demo track/car configuration. And I think they are not used to such errors and they may soon feel frustrated.

Well, if they fell frustrated then why don't they stay only in S2 licensed servers, as they did in previous patches?
Quote from felplacerad :By the way, I welcome the recent changes whole-heartedly, both as an admin and a racer. Keep it up!

Agree!
[GR]Evolution
S2 licensed
Well music is on sometimes for me when i'm racing. When the races are huge in length, I have to do something so as not to get bored, especially when the server is kinda empty. Other than that, music is off in order to be guided by the engine sound.

+1 to sometimes
[GR]Evolution
S2 licensed
This is a reply to moskvich3v1. Here's your render mate, enjoy it . If there's something you don't like just tell me...
[GR]Evolution
S2 licensed
Quote from Mikasssss :please, render my skin

Saw that no one did these so here you go.
[GR]Evolution
S2 licensed
Rear view, if you want.
[GR]Evolution
S2 licensed
Quote from raptor1201 :Please render my skins. Both cars in the same picture. Dark red rims if possible. Thanks in advance!

Here's my try
[GR]Evolution
S2 licensed
Quote from BenjiMC :The time required to run a team is a lot more than that required to be in one.

True.
[GR]Evolution
S2 licensed
It's really great to be in such a team. I'm looking forward to help it become one of the best.
[GR]Evolution
S2 licensed
Quote from niall09 :Im rendering it now Its in a group render in 1280x1024


EDIT: Here it is

Nice work so far mate
[GR]Evolution
S2 licensed
Hi there guys. Could someone make a group/separate render for our team skins? Thanks in advance. Here they are:
[GR]Evolution
S2 licensed
Count me in. I'm an official realism supporter...in fact this game is a simulation. If you can't cope with it, play arcades.
[GR]Evolution
S2 licensed
Quote from Alkanphel :Ack, no throttle blip, that's a headache for us MOMO guys.

Are your pedals combined?
[GR]Evolution
S2 licensed
Quote from Veiti :1st of all let me thank you for the patch!

It would be great if there were options like:

[ ] side view in two steps: 45° -> 90°
[ ] side view in two steps: 90° -> rear

Quote from deggis :

I hope the 45 degs view mode gets fixed before official patch (adding option to choose between 45 degs and 90 degs mode), so many people are thinking it's bad improvement.

In my opinion this is one of the best improvements. Think it logically, can a human head turn 90 degs and see 180 degs? The movement now along with the camera is much closer to reality.
[GR]Evolution
S2 licensed
Quote from Loko VEN :The link is down?? I can´t download the patch.

Me too
FGED GREDG RDFGDR GSFDG